La cuarta edición de nuestra Liga Walküre ya está aquí y esta es la segunda entrega (de 6) de las fuerzas participantes. ¡Buena suerte a todos y que los dados os acompañen!
The fourth Walküre League is here, and this is the second installment (of 6) of its forces. Good luck to you all and let the dice be with you!
- Player #2 - Laro
Hermann Goering Panzerkompanie - 1690p, 4 Platoons
Combat
#HQ
140p -10p (PzIII Ausf. N) ................................................ 130p
>HG Panzer Platoon
290p -10p (PzIII Ausf. N) +40p (PzIV Ausf. H) ................ 320p
>HG Panzer Platoon
290p -10p (PzIII Ausf. N) +40p (PzIV Ausf. H) ................ 320p
>HG Panzer Platoon
290p -10p (PzIII Ausf. N) +40p (PzIV Ausf. H) ................ 320p
Support
>schwere Panzerjäger Platoon (Heer)
2x Elefant ........................................................................ 600p
Laro ha modificado su Panzerkompanie reduciendo el número de Pelotones a 4 y aumentando la pegada AT con la inclusión de los Elefant. Se trata de una fuerza pequeña pero muy móvil, con 14 carros Veteranos que gravitarán alrededor del bastión compuesto por los enormes Panzerjäger. Desde luego es una apuesta arriesgada; sin fuentes de humo indirecto y sin Recon, las emboscadas pueden ser devastadoras, y las misiones con Reservas van a ser un auténtico reto para esta lista.
Laro modified his HG Panzerkompanie, reducing the number of Platoons to 4 and beefing up the AT punch with the Elefants. This Company is small but highly mobile, with 14 Veteran tanks gravitating around the powerful Panzerjäger Armoured core. Undoubtedly it is a gamble; deprived from any indirect smoke and Recce assets, enemy Ambushes can be devastating, and any Mission with Reserves would prove quite challenging.
Laro modified his HG Panzerkompanie, reducing the number of Platoons to 4 and beefing up the AT punch with the Elefants. This Company is small but highly mobile, with 14 Veteran tanks gravitating around the powerful Panzerjäger Armoured core. Undoubtedly it is a gamble; deprived from any indirect smoke and Recce assets, enemy Ambushes can be devastating, and any Mission with Reserves would prove quite challenging.







