lunes, 28 de diciembre de 2015

III Walküre League - 2nd Row Lists #5 - Chendo

(English text below)



Esta es la quinta entrega (de 6) de las fuerzas participantes en la segunda vuelta de nuestra III Liga Walküre. ¡Adelante!

This is the fifth installment (of 6) of our III Walküre League forces, 2nd Row. Enjoy!


  • Player #5: Chendo


Panzer Kampfgruppe [Desperate Measures]  - 1750p, 7 Platoons


Confident Trained

Combat # HQ
    2x Panzer IV/70 (V) +30p (Tank Escorts) .....................................=255p
Panzer Platoon
    4x Panzer IV/70 (V) ......................................................................=450p
Panzer Platoon
    2x Jagdpanther ............................................................................=360p

Weapons
Panzer AA Gun Platoon
    3x Möbelwagen (3.7cm) ...............................................................=130p

Support
Heavy Panzerspäh Platoon
    Sd. Kfz. 234/1 +Sd.Kfz. 234/4 ........................................................=95p
Volksgrenadier Platoon [Reluctant Trained]
    Full +20p (Panzershreck) .............................................................=180p
Rocket Launcher Battery
    3x NW 41 .......................................................................................=85p
Luftwaffe Heavy AA Gun Platoon [Reluctant Trained]
    2x FlaK 36 ......................................................................................=95p

Air Support
    Sporadic Ju 87G Stuka ................................................................=100p

======================================================1750p, 7 Platoons


Seguimos con otra versión del popular Panzer Kampfgruppe. Con una estructura de 7 pelotones, y sin posibilidad de hacer, a su vez, KG, esta formación es un tanto inusual. A pesar de tratarse de una Compañía Acorazada, cuenta tan sólo con 8 carros, y apenas 3 pelotones capaces de asaltar con ciertas garantías. La Compañía está bien equipada para controlar mesas abiertas, con buenas líneas de tiro, bajo el paraguas de largo alcance de los FlaK y los Jagdpanther, pero los carros principales son poco maniobrables, y fuera de ahí hay poca capacidad de proyectar fuerza.


And now, another version of the wildly popular Panzer Kampfgruppe. With a 7-Platoon structure and deprived of the German KG ability, this Trained formation is quite unusual. Albeit it remains a Tank Company, it sports just 8 of them, and only 3 Platoons hardly capable of Assaulting. It is well suited to control open fields, with good shooting lanes, enabling the main strike force to maneuver under the long range AT umbrella provided by the FlaK and the Jagdpanthers. Still, the armoured core is helplessly slow, and outside it, the Company has little capability of projecting force.




Tank Company, 2nd Army Tank Brigade [Overlord]  - 1745p, 7 Platoons


Confident Trained

Combat
HQ
    2x Churchill V CS +20p (2x FA:9) ................................................=120p
Tank Platoon
    2x Churchill VI +Churchill IV +30p (3x FA:9) ................................=270p
Tank Platoon
    2x Churchill VI +Churchill IV +30p (3x FA:9) ................................=270p

Support
> Corps Anti-tank Platoon (SP)
    4x M10C 17pdr (SP) .....................................................................=265p
> Crocodile Tank Platoon
    3x Crocodile ..................................................................................=395p
Rifle Platoon [Reluctant Veteran]
    140p +20p (2x Defrocked Priests) ................................................=160p
Rifle Platoon [Reluctant Veteran]
    140p +20p (2x Defrocked Priests) ................................................=160p
Corps Field Battery, Royal Artillery
    2x OQF 25pdr .................................................................................=80p

Air Observation Post
    Auster AOP .....................................................................................=25p

======================================================1745p, 7 Platoons


Chendo ha actualizado su Compañía de Churchills haciendo hueco a un segundo pelotón de infantería, un 2iC y un AOP. Para ello ha renunciado a las 2 patrullas de Carriers y a la mitad de sus 25pdr. Aunque resulte una formación con pelotones impares, el hecho de disponer de 'Always Attacks' mitiga esa desventaja. La Compañía tiene una pegada tremenda contra infantería, con cuatro buenos pelotones para asaltar y 3 temibles Cocodrilos, pero poca capacidad AT al margen de los frágiles Achilles, y un AOP un tanto desaprovechado, sirviendo a una batería de 2 piezas.


Chendo has recently updated his Churchill Company, making room for a second Infantry Platoon a 2iC and an AOP. In exchange, he gave up both Carrier Patrols and half its 25pdrs. Although it sports an odd number of Platoons, its 'Always Attacks' ability mitigates that disadvantage effectively. The Company is utterly effective against dug in infantry, amassing four good assaulting Platoons and 3 fearsome Crocodiles, but lacks AT capacity outside the fragile Achilles Platoon, and the AOP is somewhat wasted, serving just a 2-gun Battery.

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