martes, 28 de mayo de 2013

I Walküre League - Allied Lists #1

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Guards Motor Company [Market-Garden]

Confident Veteran

Combat
HQ
    45p .......................................................................=45p
1. Platoon
    150p +25p (Additional MG team) ........................=175p
2. Platoon
    150p +25p (Additional MG team) ........................=175p
Scout Platoon
    2x Patrols ............................................................=195p

Weapons
Motor Anti-tank Platoon
    4x 6 pdr (late) ......................................................=150p

Support
Armoured Platoon
    3x Sherman V, 1x Firefly +5p (.50 cal AA MG) .....=390p
Armoured Platoon
    2x Sherman V, 2x Firefly ......................................=435p
Field Battery, Royal Artillery
    4x OQF 25 pdr .....................................................=185p

_____________________________________________1750p, 8 Platoons

Posiblemente el State of the art en cuanto a listas mecanizadas británicas, la Compañía de nuestro camarada Chendo es un hueso duro de roer tanto en ataque como en defensa. Con 2 Pelotones acorazados, humo, recon y excelente movilidad, es difícil encontrarle puntos débiles, si bien adolece de los mismos problemas que el resto de listas de infantería británicas: la dependencia total de los apoyos AT, en este caso de los pelotones de carros. También es destacable que sólo posee una fuente de humo/pineo, que de ser anulada pondría en aprietos a las puntas acorazadas.


Possibly the State of the art in terms of British mechanized lists, Chendo's Company is a tough nut to crack in both attack and defense. With two Armoured Platoons, smoke, recce and excellent mobility, it is not easy to find out any weaknesses. Nevertheless it suffers from the same problems that haunt British infantry: high degree of dependence on supporting AT Platoons (tanks in this case). Moreover, there is only a single source of smoke, easily deniable, thus putting armoured spearheads at risk.



British Parachute Company [Turning Tide]

Fearless Veteran

Combat
HQ
    60p +60p (3x PIAT) ...............................................=120p
1. Platoon
    3x Rifle Squads .....................................................=230p
2. Platoon
    2x Rifle Squads .....................................................=170p

Weapons
Parachute MG Platoon
    2x HMG Sections ...................................................=150p
Parachute Mortar Platoon
    2x Mortar Sections .................................................=135p
Parachute Assault Platoon
    2x Assault Squads +20p (PIAT) .............................=145p

Support
Airlanding Armoured Recce Platoon
    3x Tetrarch .............................................................=125p
> Airlanding Anti-tank Platoon
    4x 6 pdr ..................................................................=150p
Airlanding Heavy Anti-tank Platoon
    2x 17 pdr ................................................................=130p
Airlanding Light Battery, Royal Artillery
    4x M1A1 75mm pack ..............................................=150p
Corps Medium Battery, Royal Artillery [Confident Trained]
    4x 5.5" +5p (Transports) .........................................=240p

_____________________________________________1750p, 10 Platoons

La Compañía del compañero Rgarcim es una extensa lista paracaidista británica (10 pelotones), muy dura defensivamente pero con escasas posibilidades en ataque al no disponer de movilidad ni de pelotones contundentes para el asalto. Con muchos recursos AT y de artillería, incluyendo 4 poderosas piezas de 5.5", pero que evidencia cierta falta de pegada en los Combat Platoons (de los 3 Pelotones de infantería, uno tiene 6 peanas y otro 5), pero eso sólo sería un problema... ¡si consigues llegar hasta ellos! Oh, ¿he mencionado ya la artillería pesada?


Rgarcim's Company is an extensive British Para list (10 Platoons), rock hard on the defense but with little chances to conduct a successful attack due to the lack of mobile assets or strong assaulting Platoons. It has plenty of AT resources and Artillery (including 4 fearsome 5.5" guns) but also is short of manpower regarding with Combat Platoons (two out of 3 infantry platoons, have 6 stands or less), but that would only be a problem in case you can get to them! Uh... Did I mention the Heavy Artillery?

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